Nov 04, 2006, 07:21 AM // 07:21
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#2
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Krytan Explorer
Join Date: Jul 2006
Location: Vancouver BC
Guild: Sorrow Masters
Profession: E/
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I use sup fire, major energy storage and sup vigor. The rest 2 can be anything, most minors are really cheap now. I out the elemental Superior rune on the headpiece so that if I switch from nuker to air spike I just switch the head piece.
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Nov 08, 2006, 08:22 AM // 08:22
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#3
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Frost Gate Guardian
Join Date: Jul 2005
Guild: OSL
Profession: E/Mo
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No, runes do not stack. And also, i'd suggest you use a major vigor instead of a superior, since the superior one only gives 9 more health for those MANY extra thousands pieces of gold.
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Nov 08, 2006, 11:20 AM // 11:20
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#4
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Frost Gate Guardian
Join Date: Apr 2006
Guild: I'll be looking soon
Profession: E/
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I run a Superior fire rune on a flames eye headpiece for the same reason as hyprodimus prime. A major energy storage and a superior vigor. The major energy storage isnt really required, you could just use a minor (more health), when you run dual attunements you will find the difference between the 2 doesnt really matter. Like bark says, just use a major vigor if you cant afford the superior.
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Nov 08, 2006, 11:53 AM // 11:53
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#5
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Use superior if you can afford it.
I'd suggest running either full minors or a sup in Fire.
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Nov 09, 2006, 12:34 AM // 00:34
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#6
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Jungle Guide
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
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i use sup for fire, minor for rest + a major vig.
theres new runes in nightfall, +2 energy which u might like.
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Nov 09, 2006, 01:24 AM // 01:24
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#7
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Since the NF release I run the following:
Sup element rune on headpiece
Major vigor
Minor Energy Storage
2 Runes of Attunement
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Nov 09, 2006, 01:46 AM // 01:46
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#8
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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I disagree on running Attunements. Health is imo more important than +2e. Prodigy refills my bar anyway.
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Nov 10, 2006, 12:54 AM // 00:54
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#9
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Jungle Guide
Join Date: Jul 2006
Location: guildhall
Guild: [DETH]
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matter of build/taste really...
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Nov 10, 2006, 02:42 AM // 02:42
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#10
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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If you're focusing on pve: best vigor rune you can afford, superior fire, minor energy storage, 2x vitae.
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Nov 11, 2006, 03:29 PM // 15:29
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#11
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Pre-Searing Cadet
Join Date: Oct 2006
Location: Mo
Guild: Crimson Knights of Bork
Profession: E/Me
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Ok this is what I use. Major Vigor, Major Fire, Minor Enery, Vitae, and then just one of the Runes the reduce a condition. It works quite well.
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Nov 11, 2006, 07:27 PM // 19:27
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#12
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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For straight pyromancy, Minor/Major/Superior Fire (of choice), Major/Superior Vigor (by pocketbook), Minor Energy Storage, two Vitae runes.
Exceptions depend on your elite. Some energy elites benefit from a higher max energy (Mind Blast, Second Wind). In those cases, consider Attunement runes.
Major Energy Storage is the biggest pile of crap in the game. Hitting 12 for Master of Magic, Ether Renewal, or Ether Prism on an attribute heavy build is the only reason to use that rune.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Nov 13, 2006, 05:28 AM // 05:28
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#13
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Condition-reducing runes are useless in pve. I like reduces cripple/bleeding when flagging, mostly due to You're All Alone! Warriors.
The last time I had a superior energy storage rune, I had a month of in-game experience under my belt and thought it was awesome to have over 100 base energy with my collector fire staff. if you need energy that badly, focus swap.
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Nov 13, 2006, 10:51 AM // 10:51
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#14
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Actually if you aren't using any Energy Storage linked skills, cut the Minor Energy Storage rune for another Vitae. With triple vitaes you should be able to take a +armor suit and still have a solid HP pool. Of course double vitaes will likely do the same thing, but more health is always goodness.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Nov 13, 2006, 05:49 PM // 17:49
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#15
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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I'd agree. However, I run prodigy and I already feel 1 spec lower than I'd like with 8 in energy storage, so dropping down to 7 feels....weird.
if you're running a searing flames build though with some sort of utility though, glowing gaze+attunement+gole is going to keep you high on energy, so you can easily drop it down to pump up an extinguish or something.
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Nov 13, 2006, 08:06 PM // 20:06
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#16
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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If you're running Prodigy definitely take the minor ES, especially if it'll take you from 7 ES to 8 ES (for an additional 2 seconds). I'll take the minor ES to go from 8 to 9 as well. I skimp on the Prodigy enough, I'm not going to go further for meager energy returns.
But on Searing Flames guy, yeah, who cares, drop the ES rune and take more health. You want the Superior Fire anyway so your health is going to be kinda sketchy.
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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Nov 14, 2006, 06:24 AM // 06:24
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#17
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Ascalonian Squire
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ok so right now i got
major vigor
superior fire
major energy storage
and 2 vitae
anything to change?
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Nov 14, 2006, 06:45 AM // 06:45
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#18
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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MINOR Energy Storage unless you're, as said above, running Prodigy at 7/8 +2.
__________________
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Nov 14, 2006, 07:18 AM // 07:18
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#19
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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Anything above minor energy storage is terrible, because -35 or -75 health is not worth anywhere from 3-6 energy.
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Nov 14, 2006, 09:28 AM // 09:28
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#20
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Just Plain Fluffy
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
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Your shopping list should be:
Superior or Major Vigor (depending on your bankroll)
Superior Fire Magic
EITHER Minor Energy Storage or Vitae (depending on whether or not you have skills linked to Energy Storage)
2x Vitae Runes
Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
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